Learning goals

  • that online bullying, just like offline bullying, can have major consequences.
  • that because of the role of the internet, nasty messages can be spread very quickly, among many people.
  • how to behave sporty online
  • what are things you can do if you are being bullied online yourself.
  • that the role of spectators is very important when it comes to online bullying, and that you also have a responsibility in this.
  • that as a hacker you have the chance to choose whether you want to join the good or the bad people.
  • how to explain what cybercrime is parallel/link between online/offline crime (breaking into a house is illegal, breaking into a digital environment is also illegal)
  • what consequences cybercrime can have for themselves and for victims
    how to train their digital skills in a good way

Points

The class quests earn points. Individually, but also as a class. The points that students earn individually determine their place on the HackShield scoreboard. After completing each class quest, which can only be played via a teacher account, you as a teacher will receive a code. Students can enter this code in their individual accounts and receive points and a shield. These can be found in their HackShield accounts.

In-depth information for this class quest

Hacking

Cyberbullying